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Orion is looking for a good Skinner

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Orion is looking for a good Skinner

Post by Orion on Wed Jul 02, 2008 5:32 pm

Hello boys and girls, kids and kiddos!

In case you don't know, i'm *cough cough* Orion (AKA Conker in AoC), wadda wadda wadda.....uhhh...., ok, going to the point:

"My" mod team is looking for good skinners/texturers to work with "us" on a HL2 (Gmog10) mod, if you think you god skill making skins for models, maps, etc., PM me with some of your work.

The only requirements are really:
- Be good skinner/texturer (no need to be pro, just "good");
- Know the basics of mods/gaming development;
- Be 1337 (optional).

Do note, my team is looking for skinners, not people wich can only make "cool sigs" on photoshop.

If on other hand, you don't have those skills but know someone who has them, see if you can give me their contact (msn for exemple).


Looking foward to see some work,
- Orion

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Re: Orion is looking for a good Skinner

Post by Nightlinx on Wed Jul 02, 2008 5:56 pm

I'm unfamiliar with skinning for maps etc, like how there presented/made but i'm willing to give it a shot,i like making shit what software do you use?

.Night.
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Re: Orion is looking for a good Skinner

Post by Orion on Wed Jul 02, 2008 8:50 pm

I use photoshop, and by skining for mapping i mean making textures for several misc objects, items, walls, etc. for the map/rest of the mod.

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Re: Orion is looking for a good Skinner

Post by Nightlinx on Wed Jul 02, 2008 10:03 pm

I would love to try it..I make my own textures and patterns in photoshop all the time so i would gladly give it a go as along as their is a clear brief of what you actually need.

.Night.
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Re: Orion is looking for a good Skinner

Post by Orion on Wed Jul 02, 2008 11:43 pm

Several stuff, from texturing world object, buildings , weapons, etc., yes, lot's of work to do Razz (obviously, you'll have help).

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