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How would an Assassin's Creed MMO work?

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How would an Assassin's Creed MMO work?

Post by TheHidden01 on Thu Mar 13, 2014 2:47 pm

I've finally gotten around to playing some Black Flag in recent days, and while I'm not sure how I feel about the annualization of Ubisoft's Assassin's Creed series, I'm having a rowdy good time in number IV. As with most of the single-player games I sample in between MMOs, I end up thinking about how they'd work as MMOs, and it seems to me that AC's lore, sci-fi stylings, and various historical settings would translate easily.

I'm not sure about all of the mechanics, though. And that's where today's Daily Grind comes in! Do you think an Assassin's Creed MMO would work? Why or why not?


The Dragoon King;

"Let your character be your weapon, your fellow guild members be your armour, your blood thirst be your helmet, and use your boots to make a stand. After every battle allow your shield to be your faith in one another, and return from battle either carrying it or resting upon it."

Dorek: hopefully it has ingame voip
Dorek: then you could shout at em
Dorek: besides you sound like a fucking psycho anyway so you would make em piss emselves

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