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What role would you eliminate from the trinity?

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What role would you eliminate from the trinity?

Post by TheHidden01 on Tue Oct 22, 2013 2:44 pm


MMO designers around the world have flocked to your home. The trinity of MMO roles will be forever altered, but you don't get to add or alter. No, you can only do one thing: You can subtract. Tanking, DPSing, or healing will be forever removed based upon your decision.

This might not seem like much of a question, but think about it. Without a tank, all DPS and healing players would have to pay attention to what's going on, and there would be room for things like distinct pulling, crowd-control, or burn roles. Without healing, survivability takes on a different role, and without DPS, groups become smaller and focused on a wider gap between tanks and healers.

Time is running out. What would the face of World of Warcraft look like with no tanks? What is Final Fantasy XIV without healers? If you could remove one role from the trinity, what would you pick?

TH

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Re: What role would you eliminate from the trinity?

Post by Aqura on Tue Oct 22, 2013 5:38 pm

No healing, kthx

Just amp up passive regen for what remains Very Happy
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Re: What role would you eliminate from the trinity?

Post by Kreed on Tue Oct 22, 2013 5:43 pm

Aqura wrote:No healing, kthx

Just amp up passive regen for what remains Very Happy
You should visit the gw2 forums then. See how much they cry about the Warrior's current passive regen powers with healing signet and the 15 point minor trait in the defence traitline. lol
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