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Why do you like character development and progression?

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Why do you like character development and progression?

Post by TheHidden01 on Thu Aug 15, 2013 2:36 pm

I dislike MMO progression. No, seriously.

I dislike it mainly because it feels like a job and I already have a couple of those. If I could start every MMORPG at max level and just explore the world and/or enjoy the narrative I would do so without thinking twice about all the grindy, repetitive "gameplay" I'd be missing.

See, I play video games to have certain experiences that I can't have in meatspace. I can't very well drive a GT40, hunt bounties in the Old West, or customize my own spaceship outside of gaming.

But I can climb a career ladder toward a distant and theoretically rewarding end goal in real life, so I don't see the appeal of doing it in games.

Obviously, though, some people love progression and character development. Heck, I'd go so far as to say that most people love them, at least in this genre, because almost every game uses them as a core mechanic. And assuming you're one of those people, today's Daily Grind question is for you. Why do you like character development and progression?


The Dragoon King;

"Let your character be your weapon, your fellow guild members be your armour, your blood thirst be your helmet, and use your boots to make a stand. After every battle allow your shield to be your faith in one another, and return from battle either carrying it or resting upon it."

Dorek: hopefully it has ingame voip
Dorek: then you could shout at em
Dorek: besides you sound like a fucking psycho anyway so you would make em piss emselves

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