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How many times can a game launch?

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How many times can a game launch?

Post by TheHidden01 on Tue Jul 09, 2013 3:06 pm


We've given Neverwinter a lot of guff for its soft launch followed by an actual launch, but the fact is it's not the only culprit. MechWarrior Online has theoretically been in open beta for some time, but now it has a launch date. Firefall's closed beta at times felt like it was just an open beta in waiting. Some free-to-play games don't even bother officially launching; they just slowly stop calling the game a title in beta while the cash shop quietly opens. And then you have relaunches like Final Fantasy XIV...

You'd think that the criteria for a launch would be pretty straightforward, but increasingly we've seen titles that can rack up multiple launch dates with the same amount of fanfare, and that's without considering staggered early access. So today we ask you, dear readers: How many times can a game launch? Do soft launches and full launches count? Relaunches? Business model launches? Major patch launches? What should and shouldn't count?

TH

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Re: How many times can a game launch?

Post by Kirn on Tue Jul 09, 2013 4:09 pm

These days it's the same as casinos. It will open way before the actual opening.

You know, while the game was not exactly guilty of tricky re-openings, some people might feel that Aion was the biggest offender. Because some people went to Korean beta, Korean release, EU beta, EU release... in the end they had to march through that goddamn Poeta 4-5 times. After which majority of Russian accounts were banned due to fraud, and they had to buy the game again and visit Poeta once more. Drove some of them crazy.
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Re: How many times can a game launch?

Post by Dorek on Thu Jul 11, 2013 2:23 pm

pay to win is the modern market of gaming and they launch that shit as long as its profitable for them, fuck the gamers anyway is their idea of business.

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