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Do you think MMO gamemaking is fundamentally broken?

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Do you think MMO gamemaking is fundamentally broken?

Post by TheHidden01 on Tue May 21, 2013 6:12 pm

Buried in the brouhaha that is the latest round of Trion layoffs was the opinion of former RIFT producer Scott Hartsman. The MMO industry veteran offered his sympathies on Twitter and also offered to help affected former employees with job intros and the like.

Hartsman also hinted at his views on current industry trends, saying that "this model of gamemaking is so fundamentally broken." Given the limitations of Twitter and fact that Hartsman didn't elaborate, it's hard to know exactly what he meant, though we can extrapolate based on his prior positions on F2P and the context surrounding the Trion situation.

What about you, Massively readers? Do you agree with Hartsman? Is this model of MMO gamemaking fundamentally broken?


The Dragoon King;

"Let your character be your weapon, your fellow guild members be your armour, your blood thirst be your helmet, and use your boots to make a stand. After every battle allow your shield to be your faith in one another, and return from battle either carrying it or resting upon it."

Dorek: hopefully it has ingame voip
Dorek: then you could shout at em
Dorek: besides you sound like a fucking psycho anyway so you would make em piss emselves

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