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TOR shows off some of the key parts of Makeb

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TOR shows off some of the key parts of Makeb

Post by TheHidden01 on Fri Apr 05, 2013 3:07 pm

Players who pre-ordered Rise of the Hutt Cartel early enough are less than a week away from their first taste of Star Wars: The Old Republic's expansion content, and it's only 10 days for everyone else who purchased the expansion. That means it's time to start thinking about what conditions will be like on the surface of Makeb, something addressed in the latest development blog showing off the planet. Narrated by SIS agent Theron Shan, the entry outlines several landmarks and the environments to be expected there.

Several regions of the planet are already under the control of the Hutt Cartel, including a few spots that the Hutts have taken without having much use for at the moment. The capital city is especially fortified, prompting the use of small teams rather than a full strike force. But there are a few spots where the Republic can make an approach, spots players will doubtlessly be exploring as soon as the expansion launches and everyone can rush to the new planet.


The Dragoon King;

"Let your character be your weapon, your fellow guild members be your armour, your blood thirst be your helmet, and use your boots to make a stand. After every battle allow your shield to be your faith in one another, and return from battle either carrying it or resting upon it."

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Dorek: besides you sound like a fucking psycho anyway so you would make em piss emselves

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