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Age of Conan Expansion Confirmed for early 2009

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TheHidden01
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PostSubject: Age of Conan Expansion Confirmed for early 2009   Mon Jul 21, 2008 11:18 pm

http://www.aocupdates.com/2008/07/16/age-of-conan-expansion-confirmed/

W00t! So soon also!

Hopefully they can enhance the already excellent gaming. I suspect alot of the major work therefore will come in that, and the bug fixes and little patches will be released in the patches up until this point.

TH
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PostSubject: Re: Age of Conan Expansion Confirmed for early 2009   Wed Jul 23, 2008 10:11 am

So the game will have been launched for less then a year and they already throw out an expansion? Neutral
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PostSubject: Re: Age of Conan Expansion Confirmed for early 2009   Wed Jul 23, 2008 10:16 am

This worries me, the game isn't fully fixed (not talkign about the updates crap, but the in-game feactures) and they're already leaving it be to make an expansion.
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PostSubject: Re: Age of Conan Expansion Confirmed for early 2009   Wed Jul 23, 2008 10:55 am

Orion wrote:
This worries me, the game isn't fully fixed (not talkign about the updates crap, but the in-game feactures) and they're already leaving it be to make an expansion.

Yeah, those dev's should be working on fixing bugs and not on creating an expansion.
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PostSubject: Re: Age of Conan Expansion Confirmed for early 2009   Wed Jul 23, 2008 11:33 am

They can do both Rolling Eyes
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PostSubject: Re: Age of Conan Expansion Confirmed for early 2009   Wed Jul 23, 2008 12:11 pm

oxil wrote:
They can do both Rolling Eyes

Sure, but they should be working 100% on fixing all the bugs, and implementing free content.
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PostSubject: Re: Age of Conan Expansion Confirmed for early 2009   Wed Jul 23, 2008 1:27 pm

AltDimension wrote:
oxil wrote:
They can do both Rolling Eyes

Sure, but they should be working 100% on fixing all the bugs, and implementing free content.


And with implementing free content it means more bugs Smile

It's good for expansions, every game has bugs all it's life that's MMOs. Look at WoW bug fixes after years of being released.

Content > Bugs imo

TH
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PostSubject: Re: Age of Conan Expansion Confirmed for early 2009   Wed Jul 23, 2008 10:21 pm

Its impossibel too fix 100% of bugs.

Allways new ones appearing.
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PostSubject: Re: Age of Conan Expansion Confirmed for early 2009   Wed Jul 23, 2008 11:13 pm

oxil wrote:
Its impossibel too fix 100% of bugs.

Allways new ones appearing.



But its possible to spend more time fixing bugs that bringing a ton of new ones first with a new expansion.
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PostSubject: Re: Age of Conan Expansion Confirmed for early 2009   Thu Jul 24, 2008 12:28 am

Ok, fair points.
But what I'm saying is that Funcom should be devoting all their dev's to fixing bugs and bringing in new content for free, that what you pay the montly fee for right?
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PostSubject: Re: Age of Conan Expansion Confirmed for early 2009   Thu Jul 24, 2008 1:02 am

AltDimension wrote:
Ok, fair points.
But what I'm saying is that Funcom should be devoting all their dev's to fixing bugs and bringing in new content for free, that what you pay the montly fee for right?


Does the MxO devs fix the bugs? Don't you pay more for that?

As long as the game has BEARABLE bugs they will pump out new content. I think players are way more attracted to new updates, imo the bugs are tame in this game, especially now.

TH
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PostSubject: Re: Age of Conan Expansion Confirmed for early 2009   Thu Jul 24, 2008 1:22 am

TheHidden01 wrote:
AltDimension wrote:
Ok, fair points.
But what I'm saying is that Funcom should be devoting all their dev's to fixing bugs and bringing in new content for free, that what you pay the montly fee for right?


Does the MxO devs fix the bugs? Don't you pay more for that?

As long as the game has BEARABLE bugs they will pump out new content. I think players are way more attracted to new updates, imo the bugs are tame in this game, especially now.

TH

Somewhat like its server populations MxO has very few bugs. And the ones that do exist, generally exist because the dev team doesn't have enough resources to fix them. E.g. fixing the stacking exploit would require CR 3, and making MxO compatable with Vista would also require alot of time which can be better spent on creating new content like quests.

As for AoC, it all depends what you define as 'bearable' for example do you consider over-powered classes bearable?
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PostSubject: Re: Age of Conan Expansion Confirmed for early 2009   Thu Jul 24, 2008 3:19 am

Overpower classes? Everyone got a chance against every class in conan.
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PostSubject: Re: Age of Conan Expansion Confirmed for early 2009   Thu Jul 24, 2008 8:34 am

oxil wrote:
Overpower classes? Everyone got a chance against every class in conan.


THIS
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PostSubject: Re: Age of Conan Expansion Confirmed for early 2009   Thu Jul 24, 2008 10:57 am

AltDimension wrote:
TheHidden01 wrote:
AltDimension wrote:
Ok, fair points.
But what I'm saying is that Funcom should be devoting all their dev's to fixing bugs and bringing in new content for free, that what you pay the montly fee for right?


Does the MxO devs fix the bugs? Don't you pay more for that?

As long as the game has BEARABLE bugs they will pump out new content. I think players are way more attracted to new updates, imo the bugs are tame in this game, especially now.

TH

Somewhat like its server populations MxO has very few bugs. And the ones that do exist, generally exist because the dev team doesn't have enough resources to fix them. E.g. fixing the stacking exploit would require CR 3, and making MxO compatable with Vista would also require alot of time which can be better spent on creating new content like quests.

As for AoC, it all depends what you define as 'bearable' for example do you consider over-powered classes bearable?


Alt, you played one and a half months ago, I don't think there is major differences, neither do many others, such as Pumba, don't take this offensively, but under no grounds do you have the right to say that, as the old saying on the MxO boards go:-

You Play?

When your playing, if you think that's the case let me know Wink

TH
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